A pokemon pokedex in markdown format
| Super contest effect id | Local language id | Flavor text |
|---|---|---|
| 1 | 9 | Enables the user to perform first in the next turn. |
| 2 | 9 | Enables the user to perform last in the next turn. |
| 4 | 9 | Earn +2 if the Judge’s Voltage goes up. |
| 5 | 9 | A basic performance using a move known by the Pokémon. |
| 6 | 9 | Earn +3 if no other Pokémon has chosen the same Judge. |
| 7 | 9 | Allows performance of the same move twice in a row. |
| 8 | 9 | Increased Voltage is added to the performance score. |
| 9 | 9 | Earn +15 if all the Pokémon choose the same Judge. |
| 10 | 9 | Lowers the Voltage of all Judges by one each. |
| 11 | 9 | Earn double the score in the next turn. |
| 12 | 9 | Steals the Voltage of the Pokémon that just went. |
| 13 | 9 | Prevents the Voltage from going up in the same turn. |
| 14 | 9 | Makes the order of contestants random in the next turn. |
| 15 | 9 | Earns double the score on the final performance. |
| 16 | 9 | Raises the score if the Voltage is low. |
| 17 | 9 | Earn +2 if the Pokémon performs first in the turn. |
| 18 | 9 | Earn +2 if the Pokémon performs last in the turn. |
| 19 | 9 | Prevents the Voltage from going down in the same turn. |
| 20 | 9 | Earn +3 if two Pokémon raise the Voltage in a row. |
| 21 | 9 | Earn a higher score the later the Pokémon performs. |
| 22 | 9 | Earn +3 if the Pokémon that just went hit max Voltage. |
| 23 | 9 | Earn +3 if the Pokémon gets the lowest score. |